Public Member Functions |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
char * | GetDeclarations () |
char * | GetParameters () |
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virtual void | SetSurfaceShader (const char *) |
virtual char * | GetSurfaceShader () |
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virtual void | SetDisplacementShader (const char *) |
virtual char * | GetDisplacementShader () |
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void | SetVariable (char *variable, char *declaration) |
void | AddVariable (char *variable, char *declaration) |
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void | SetParameter (char *parameter, char *value) |
void | AddParameter (char *parameter, char *value) |
void | DeepCopy (vtkProperty *p) |
virtual void | BackfaceRender (vtkActor *, vtkRenderer *) |
void | LoadMaterial (const char *name) |
void | LoadMaterialFromString (const char *materialxml) |
void | LoadMaterial (vtkXMLMaterial *) |
void | RemoveTexture (const char *name) |
void | RemoveAllTextures () |
int | GetNumberOfTextures () |
virtual void | ReleaseGraphicsResources (vtkWindow *win) |
virtual void | PostRender (vtkActor *, vtkRenderer *) |
virtual bool | GetLighting () |
virtual void | SetLighting (bool) |
virtual void | LightingOn () |
virtual void | LightingOff () |
virtual void | SetInterpolation (int) |
virtual int | GetInterpolation () |
void | SetInterpolationToFlat () |
void | SetInterpolationToGouraud () |
void | SetInterpolationToPhong () |
const char * | GetInterpolationAsString () |
virtual void | SetRepresentation (int) |
virtual int | GetRepresentation () |
void | SetRepresentationToPoints () |
void | SetRepresentationToWireframe () |
void | SetRepresentationToSurface () |
const char * | GetRepresentationAsString () |
void | SetColor (double r, double g, double b) |
void | SetColor (double a[3]) |
double * | GetColor () |
void | GetColor (double rgb[3]) |
void | GetColor (double &r, double &g, double &b) |
virtual void | SetAmbient (double) |
virtual double | GetAmbient () |
virtual void | SetDiffuse (double) |
virtual double | GetDiffuse () |
virtual void | SetSpecular (double) |
virtual double | GetSpecular () |
virtual void | SetSpecularPower (double) |
virtual double | GetSpecularPower () |
virtual void | SetOpacity (double) |
virtual double | GetOpacity () |
virtual void | SetAmbientColor (double, double, double) |
virtual void | SetAmbientColor (double[3]) |
virtual double * | GetAmbientColor () |
virtual void | GetAmbientColor (double &, double &, double &) |
virtual void | GetAmbientColor (double[3]) |
virtual void | SetDiffuseColor (double, double, double) |
virtual void | SetDiffuseColor (double[3]) |
virtual double * | GetDiffuseColor () |
virtual void | GetDiffuseColor (double &, double &, double &) |
virtual void | GetDiffuseColor (double[3]) |
virtual void | SetSpecularColor (double, double, double) |
virtual void | SetSpecularColor (double[3]) |
virtual double * | GetSpecularColor () |
virtual void | GetSpecularColor (double &, double &, double &) |
virtual void | GetSpecularColor (double[3]) |
virtual int | GetEdgeVisibility () |
virtual void | SetEdgeVisibility (int) |
virtual void | EdgeVisibilityOn () |
virtual void | EdgeVisibilityOff () |
virtual void | SetEdgeColor (double, double, double) |
virtual void | SetEdgeColor (double[3]) |
virtual double * | GetEdgeColor () |
virtual void | GetEdgeColor (double &, double &, double &) |
virtual void | GetEdgeColor (double[3]) |
virtual void | SetLineWidth (float) |
virtual float | GetLineWidth () |
virtual void | SetLineStipplePattern (int) |
virtual int | GetLineStipplePattern () |
virtual void | SetLineStippleRepeatFactor (int) |
virtual int | GetLineStippleRepeatFactor () |
virtual void | SetPointSize (float) |
virtual float | GetPointSize () |
virtual int | GetBackfaceCulling () |
virtual void | SetBackfaceCulling (int) |
virtual void | BackfaceCullingOn () |
virtual void | BackfaceCullingOff () |
virtual int | GetFrontfaceCulling () |
virtual void | SetFrontfaceCulling (int) |
virtual void | FrontfaceCullingOn () |
virtual void | FrontfaceCullingOff () |
virtual vtkXMLMaterial * | GetMaterial () |
virtual char * | GetMaterialName () |
virtual void | SetShading (int) |
virtual int | GetShading () |
virtual void | ShadingOn () |
virtual void | ShadingOff () |
virtual vtkShaderProgram * | GetShaderProgram () |
virtual void | AddShaderVariable (const char *name, int numVars, int *x) |
virtual void | AddShaderVariable (const char *name, int numVars, float *x) |
virtual void | AddShaderVariable (const char *name, int numVars, double *x) |
void | AddShaderVariable (const char *name, int v) |
void | AddShaderVariable (const char *name, float v) |
void | AddShaderVariable (const char *name, double v) |
void | AddShaderVariable (const char *name, int v1, int v2) |
void | AddShaderVariable (const char *name, float v1, float v2) |
void | AddShaderVariable (const char *name, double v1, double v2) |
void | AddShaderVariable (const char *name, int v1, int v2, int v3) |
void | AddShaderVariable (const char *name, float v1, float v2, float v3) |
void | AddShaderVariable (const char *name, double v1, double v2, double v3) |
void | SetTexture (const char *name, vtkTexture *texture) |
vtkTexture * | GetTexture (const char *name) |
void | SetTexture (int unit, vtkTexture *texture) |
vtkTexture * | GetTexture (int unit) |
void | RemoveTexture (int unit) |
virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
RIP Property.
vtkRIBProperty is a subclass of vtkProperty that allows the user to specify named shaders for use with RenderMan. Both a surface shader and displacement shader can be specified. Parameters for the shaders can be declared and set.
- See Also
- vtkRIBExporter
- Tests:
- vtkRIBProperty (Tests)
Definition at line 37 of file vtkRIBProperty.h.