VTK
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painter handling representation using Mesa. More...
#include <vtkMesaRepresentationPainter.h>
Public Types | |
typedef vtkRepresentationPainter | Superclass |
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typedef vtkPolyDataPainter | Superclass |
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typedef vtkPainter | Superclass |
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enum | { VERTS = 0x1, LINES = 0x2, POLYS = 0x4, STRIPS = 0x8 } |
typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
Static Public Member Functions | |
static vtkMesaRepresentationPainter * | New () |
static int | IsTypeOf (const char *type) |
static vtkMesaRepresentationPainter * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkMesaRepresentationPainter () | |
~vtkMesaRepresentationPainter () | |
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vtkRepresentationPainter () | |
~vtkRepresentationPainter () | |
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vtkPolyDataPainter () | |
~vtkPolyDataPainter () | |
virtual void | SetBuildNormals (int) |
virtual void | ProcessInformation (vtkInformation *) |
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vtkPainter () | |
~vtkPainter () | |
virtual void | ReportReferences (vtkGarbageCollector *collector) |
void | UpdateDelegatePainter () |
virtual void | PassInformation (vtkPainter *toPainter) |
virtual void | PrepareForRendering (vtkRenderer *, vtkActor *) |
virtual void | UpdateDelegateProgress (vtkPainter *delegate, double amount) |
virtual void | ObserverPainterProgress (vtkPainter *toObserve) |
void | UpdateProgress (double amount) |
virtual void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, int fieldAttributeType, vtkDataSet *ds, bool *use_cell_data=0) |
vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, const char *name, vtkDataSet *dsl, bool *use_cell_data=0) |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &os) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags) |
Additional Inherited Members | |
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int | BuildNormals |
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painter handling representation using Mesa.
This is Mesa implementation of a painter handling representation i.e. Points, Wireframe, Surface.
Definition at line 28 of file vtkMesaRepresentationPainter.h.
Definition at line 33 of file vtkMesaRepresentationPainter.h.
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Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkRepresentationPainter.
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Reimplemented from vtkRepresentationPainter.
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRepresentationPainter.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRepresentationPainter.
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Reimplemented from vtkRepresentationPainter.
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRepresentationPainter.
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Changes the polygon mode according to the representation.