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vtkOpenGLLightingPainter Class Reference

painter that manages lighting. More...

#include <vtkOpenGLLightingPainter.h>

Inheritance diagram for vtkOpenGLLightingPainter:
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Collaboration diagram for vtkOpenGLLightingPainter:
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Public Types

typedef vtkLightingPainter Superclass
- Public Types inherited from vtkLightingPainter
typedef vtkPolyDataPainter Superclass
- Public Types inherited from vtkPolyDataPainter
typedef vtkPainter Superclass
- Public Types inherited from vtkPainter
enum  { VERTS = 0x1, LINES = 0x2, POLYS = 0x4, STRIPS = 0x8 }
typedef vtkObject Superclass
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)

Static Public Member Functions

static vtkOpenGLLightingPainterNew ()
static int IsTypeOf (const char *type)
static vtkOpenGLLightingPainterSafeDownCast (vtkObject *o)

Protected Member Functions

virtual void RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
- Protected Member Functions inherited from vtkLightingPainter
 vtkLightingPainter ()
 ~vtkLightingPainter ()
- Protected Member Functions inherited from vtkPolyDataPainter
 vtkPolyDataPainter ()
 ~vtkPolyDataPainter ()
virtual void SetBuildNormals (int)
virtual void ProcessInformation (vtkInformation *)
- Protected Member Functions inherited from vtkPainter
 vtkPainter ()
 ~vtkPainter ()
virtual void ReportReferences (vtkGarbageCollector *collector)
void UpdateDelegatePainter ()
virtual void PassInformation (vtkPainter *toPainter)
virtual void PrepareForRendering (vtkRenderer *, vtkActor *)
virtual void UpdateDelegateProgress (vtkPainter *delegate, double amount)
virtual void ObserverPainterProgress (vtkPainter *toObserve)
void UpdateProgress (double amount)
vtkAbstractArrayGetInputArrayToProcess (int fieldAssociation, int fieldAttributeType, vtkDataSet *ds, bool *use_cell_data=0)
vtkAbstractArrayGetInputArrayToProcess (int fieldAssociation, const char *name, vtkDataSet *dsl, bool *use_cell_data=0)
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)
virtual double GetTimeToDraw ()
 vtkOpenGLLightingPainter ()
 ~vtkOpenGLLightingPainter ()

Additional Inherited Members

- Protected Attributes inherited from vtkPolyDataPainter
int BuildNormals
- Friends inherited from vtkObject

Detailed Description

painter that manages lighting.

This painter manages lighting. Ligting is disabled when rendering points/lines and no normals are present or rendering Polygons/TStrips and representation is points and no normals are present.

Definition at line 31 of file vtkOpenGLLightingPainter.h.

Member Typedef Documentation

Definition at line 35 of file vtkOpenGLLightingPainter.h.

Constructor & Destructor Documentation

vtkOpenGLLightingPainter::vtkOpenGLLightingPainter ( )
protected

This painter overrides GetTimeToDraw() to never pass the request to the delegate. This is done since this class may propagate a single render request multiple times to the delegate. In that case the time accumulation responsibility is borne by the painter causing the multiple rendering requests i.e. this painter itself.

vtkOpenGLLightingPainter::~vtkOpenGLLightingPainter ( )
protected

This painter overrides GetTimeToDraw() to never pass the request to the delegate. This is done since this class may propagate a single render request multiple times to the delegate. In that case the time accumulation responsibility is borne by the painter causing the multiple rendering requests i.e. this painter itself.

Member Function Documentation

static vtkOpenGLLightingPainter* vtkOpenGLLightingPainter::New ( )
static

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkLightingPainter.

virtual const char* vtkOpenGLLightingPainter::GetClassName ( )
virtual

Reimplemented from vtkLightingPainter.

static int vtkOpenGLLightingPainter::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLightingPainter.

virtual int vtkOpenGLLightingPainter::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkLightingPainter.

static vtkOpenGLLightingPainter* vtkOpenGLLightingPainter::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkLightingPainter.

void vtkOpenGLLightingPainter::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLightingPainter.

virtual double vtkOpenGLLightingPainter::GetTimeToDraw ( )
inlinevirtual

This painter overrides GetTimeToDraw() to never pass the request to the delegate. This is done since this class may propagate a single render request multiple times to the delegate. In that case the time accumulation responsibility is borne by the painter causing the multiple rendering requests i.e. this painter itself.

Reimplemented from vtkPainter.

Definition at line 44 of file vtkOpenGLLightingPainter.h.

virtual void vtkOpenGLLightingPainter::RenderInternal ( vtkRenderer renderer,
vtkActor actor,
unsigned long  typeflags,
bool  forceCompileOnly 
)
protectedvirtual

Setups lighting state before calling render on delegate painter.

Reimplemented from vtkPainter.


The documentation for this class was generated from the following file: