Public Member Functions |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual void | SetFileName (const char *) |
virtual char * | GetFileName () |
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virtual void | SetSpeed (double) |
virtual double | GetSpeed () |
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virtual void | SetBinary (int) |
virtual void | BinaryOn () |
virtual void | BinaryOff () |
virtual int | GetBinary () |
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virtual void | SetFastest (int) |
virtual void | FastestOn () |
virtual void | FastestOff () |
virtual int | GetFastest () |
virtual void | Write () |
void | Update () |
void | SetStartWrite (void(*f)(void *), void *arg) |
void | SetEndWrite (void(*f)(void *), void *arg) |
void | SetStartWriteArgDelete (void(*f)(void *)) |
void | SetEndWriteArgDelete (void(*f)(void *)) |
unsigned long | GetMTime () |
virtual void | SetRenderWindow (vtkRenderWindow *) |
virtual vtkRenderWindow * | GetRenderWindow () |
void | SetInput (vtkRenderWindow *renWin) |
vtkRenderWindow * | GetInput () |
virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Protected Member Functions |
| vtkX3DExporter () |
| ~vtkX3DExporter () |
void | WriteData () |
void | WriteALight (vtkLight *aLight, vtkX3DExporterWriter *writer) |
void | WriteAnActor (vtkActor *anActor, vtkX3DExporterWriter *writer, int index) |
void | WritePointData (vtkPoints *points, vtkDataArray *normals, vtkDataArray *tcoords, vtkUnsignedCharArray *colors, vtkX3DExporterWriter *writer, int index) |
void | WriteATextActor2D (vtkActor2D *anTextActor2D, vtkX3DExporterWriter *writer) |
void | WriteATexture (vtkActor *anActor, vtkX3DExporterWriter *writer) |
void | WriteAnAppearance (vtkActor *anActor, bool writeEmissiveColor, vtkX3DExporterWriter *writer) |
int | HasHeadLight (vtkRenderer *ren) |
| vtkExporter () |
| ~vtkExporter () |
| vtkObject () |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
| vtkObjectBase () |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &os) |
virtual void | ReportReferences (vtkGarbageCollector *) |
| vtkObjectBase (const vtkObjectBase &) |
void | operator= (const vtkObjectBase &) |
create an x3d file
vtkX3DExporter is a render window exporter which writes out the renderered scene into an X3D file. X3D is an XML-based format for representation 3D scenes (similar to VRML). Check out http://www.web3d.org/x3d/ for more details.
- Thanks:
- X3DExporter is contributed by Christophe Mouton at EDF.
- Tests:
- vtkX3DExporter (Tests)
Definition at line 43 of file vtkX3DExporter.h.