VTK
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Implement the camera render pass. More...
#include <vtkCameraPass.h>
Public Types | |
typedef vtkRenderPass | Superclass |
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | ReleaseGraphicsResources (vtkWindow *w) |
virtual void | Render (const vtkRenderState *s) |
virtual vtkRenderPass * | GetDelegatePass () |
virtual void | SetDelegatePass (vtkRenderPass *delegatePass) |
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virtual int | GetNumberOfRenderedProps () |
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virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkCameraPass * | New () |
static int | IsTypeOf (const char *type) |
static vtkCameraPass * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
virtual | ~vtkCameraPass () |
virtual void | GetTiledSizeAndOrigin (const vtkRenderState *render_state, int *width, int *height, int *originX, int *originY) |
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vtkRenderPass () | |
virtual | ~vtkRenderPass () |
void | UpdateCamera (vtkRenderer *renderer) |
void | ClearLights (vtkRenderer *renderer) |
void | UpdateLightGeometry (vtkRenderer *renderer) |
void | UpdateLights (vtkRenderer *renderer) |
void | UpdateGeometry (vtkRenderer *renderer) |
void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &os) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
vtkRenderPass * | DelegatePass |
double | AspectRatioOverride |
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int | NumberOfRenderedProps |
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unsigned char | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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int | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
virtual void | SetAspectRatioOverride (double) |
virtual double | GetAspectRatioOverride () |
vtkCameraPass () |
Implement the camera render pass.
Render the camera.
It setups the projection and modelview matrices and can clear the background It calls its delegate once. After its delegate returns, it restore the modelview matrix stack.
Its delegate is usually set to a vtkSequencePass with a vtkLigthsPass and a list of passes for the geometry.
Definition at line 39 of file vtkCameraPass.h.
Definition at line 43 of file vtkCameraPass.h.
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Used to override the aspect ratio used when computing the projection matrix. This is useful when rendering for tile-displays for example.
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Destructor.
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Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
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Reimplemented from vtkRenderPass.
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderPass.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderPass.
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Reimplemented from vtkRenderPass.
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderPass.
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Perform rendering according to a render state s
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Implements vtkRenderPass.
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Release graphics resources and ask components to release their own resources.
Reimplemented from vtkRenderPass.
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Delegate for rendering the geometry. If it is NULL, nothing will be rendered and a warning will be emitted. It is usually set to a vtkSequencePass with a vtkLigthsPass and a list of passes for the geometry. Initial value is a NULL pointer.
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Delegate for rendering the geometry. If it is NULL, nothing will be rendered and a warning will be emitted. It is usually set to a vtkSequencePass with a vtkLigthsPass and a list of passes for the geometry. Initial value is a NULL pointer.
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Used to override the aspect ratio used when computing the projection matrix. This is useful when rendering for tile-displays for example.
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Used to override the aspect ratio used when computing the projection matrix. This is useful when rendering for tile-displays for example.
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protectedvirtual |
Destructor.
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protected |
Definition at line 87 of file vtkCameraPass.h.
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Definition at line 89 of file vtkCameraPass.h.