openscenegraph
Public Types | Public Member Functions | Public Attributes | List of all members
osgUtil::StateToCompile Class Reference
Inheritance diagram for osgUtil::StateToCompile:
osg::NodeVisitor osg::Referenced

Public Types

typedef std::set< osg::Drawable * > DrawableSet
typedef std::set< osg::StateSet * > StateSetSet
typedef std::set< osg::Texture * > TextureSet
typedef std::set< osg::Program * > ProgramSet
- Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN }
enum  VisitorType {
  NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR,
  CULL_VISITOR
}

Public Member Functions

 StateToCompile (GLObjectsVisitor::Mode mode)
bool empty () const
virtual void apply (osg::Node &node)
virtual void apply (osg::Geode &node)
virtual void apply (osg::Drawable &drawable)
virtual void apply (osg::StateSet &stateset)
virtual void apply (osg::Texture &texture)
- Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
virtual ~NodeVisitor ()
virtual const char * libraryName () const
virtual const char * className () const
virtual void reset ()
void setVisitorType (VisitorType type)
VisitorType getVisitorType () const
void setTraversalNumber (unsigned int fn)
unsigned int getTraversalNumber () const
void setFrameStamp (FrameStamp *fs)
const FrameStampgetFrameStamp () const
void setTraversalMask (Node::NodeMask mask)
Node::NodeMask getTraversalMask () const
void setNodeMaskOverride (Node::NodeMask mask)
Node::NodeMask getNodeMaskOverride () const
bool validNodeMask (const osg::Node &node) const
void setTraversalMode (TraversalMode mode)
TraversalMode getTraversalMode () const
void setUserData (Referenced *obj)
ReferencedgetUserData ()
const ReferencedgetUserData () const
void traverse (Node &node)
void pushOntoNodePath (Node *node)
void popFromNodePath ()
NodePathgetNodePath ()
const NodePathgetNodePath () const
virtual osg::Vec3 getEyePoint () const
virtual osg::Vec3 getViewPoint () const
virtual float getDistanceToEyePoint (const Vec3 &, bool) const
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
virtual void apply (Billboard &node)
virtual void apply (Group &node)
virtual void apply (ProxyNode &node)
virtual void apply (Projection &node)
virtual void apply (CoordinateSystemNode &node)
virtual void apply (ClipNode &node)
virtual void apply (TexGenNode &node)
virtual void apply (LightSource &node)
virtual void apply (Transform &node)
virtual void apply (Camera &node)
virtual void apply (CameraView &node)
virtual void apply (MatrixTransform &node)
virtual void apply (PositionAttitudeTransform &node)
virtual void apply (Switch &node)
virtual void apply (Sequence &node)
virtual void apply (LOD &node)
virtual void apply (PagedLOD &node)
virtual void apply (ClearNode &node)
virtual void apply (OccluderNode &node)
virtual void apply (OcclusionQueryNode &node)
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
DatabaseRequestHandlergetDatabaseRequestHandler ()
const DatabaseRequestHandlergetDatabaseRequestHandler () const
void setImageRequestHandler (ImageRequestHandler *handler)
ImageRequestHandlergetImageRequestHandler ()
const ImageRequestHandlergetImageRequestHandler () const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

DrawableSet _drawablesHandled
StateSetSet _statesetsHandled
GLObjectsVisitor::Mode _mode
DrawableSet _drawables
TextureSet _textures
ProgramSet _programs
bool _assignPBOToImages
osg::ref_ptr
< osg::PixelBufferObject
_pbo

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
- Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
unsigned int _traversalNumber
ref_ptr< FrameStamp_frameStamp
TraversalMode _traversalMode
Node::NodeMask _traversalMask
Node::NodeMask _nodeMaskOverride
NodePath _nodePath
ref_ptr< Referenced_userData
ref_ptr< DatabaseRequestHandler_databaseRequestHandler
ref_ptr< ImageRequestHandler_imageRequestHandler

Member Typedef Documentation

Constructor & Destructor Documentation

osgUtil::StateToCompile::StateToCompile ( GLObjectsVisitor::Mode  mode)

Member Function Documentation

virtual void osgUtil::StateToCompile::apply ( osg::Node node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::StateToCompile::apply ( osg::Geode node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::StateToCompile::apply ( osg::Drawable drawable)
virtual
virtual void osgUtil::StateToCompile::apply ( osg::StateSet stateset)
virtual
virtual void osgUtil::StateToCompile::apply ( osg::Texture texture)
virtual
bool osgUtil::StateToCompile::empty ( ) const
inline

Member Data Documentation

bool osgUtil::StateToCompile::_assignPBOToImages
DrawableSet osgUtil::StateToCompile::_drawables
DrawableSet osgUtil::StateToCompile::_drawablesHandled
GLObjectsVisitor::Mode osgUtil::StateToCompile::_mode
osg::ref_ptr<osg::PixelBufferObject> osgUtil::StateToCompile::_pbo
ProgramSet osgUtil::StateToCompile::_programs
StateSetSet osgUtil::StateToCompile::_statesetsHandled
TextureSet osgUtil::StateToCompile::_textures

The documentation for this class was generated from the following file: