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osgGA::CameraViewSwitchManipulator Class Reference
Inheritance diagram for osgGA::CameraViewSwitchManipulator:
osgGA::CameraManipulator osgGA::GUIEventHandler osg::NodeCallback osg::Drawable::EventCallback osg::Object osg::Object osg::Referenced osg::Referenced

Public Types

typedef std::vector
< osg::ref_ptr
< osg::CameraView > > 
CameraViewList

Public Member Functions

 CameraViewSwitchManipulator ()
virtual const char * className () const
virtual void setByMatrix (const osg::Matrixd &)
virtual void setByInverseMatrix (const osg::Matrixd &)
virtual osg::Matrixd getMatrix () const
virtual osg::Matrixd getInverseMatrix () const
virtual void setNode (osg::Node *)
virtual const osg::NodegetNode () const
virtual osg::NodegetNode ()
virtual void init (const GUIEventAdapter &, GUIActionAdapter &)
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
virtual void getUsage (osg::ApplicationUsage &usage) const
- Public Member Functions inherited from osgGA::CameraManipulator
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
CoordinateFrameCallbackgetCoordinateFrameCallback ()
const CoordinateFrameCallbackgetCoordinateFrameCallback () const
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
virtual
osgUtil::SceneView::FusionDistanceMode 
getFusionDistanceMode () const
virtual float getFusionDistanceValue () const
void setIntersectTraversalMask (unsigned int mask)
unsigned int getIntersectTraversalMask () const
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
virtual void setAutoComputeHomePosition (bool flag)
bool getAutoComputeHomePosition () const
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
virtual void home (const GUIEventAdapter &, GUIActionAdapter &)
virtual void home (double)
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop)
 META_Object (osgGA, GUIEventHandler)
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv)
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa)
void setIgnoreHandledEventsMask (unsigned int mask)
unsigned int getIgnoreHandledEventsMask () const
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 META_Object (osg, NodeCallback)
void traverse (Node *node, NodeVisitor *nv)
void setNestedCallback (NodeCallback *nc)
NodeCallbackgetNestedCallback ()
const NodeCallbackgetNestedCallback () const
void addNestedCallback (NodeCallback *nc)
void removeNestedCallback (NodeCallback *nc)
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
- Public Member Functions inherited from osg::Drawable::EventCallback
 EventCallback ()
 EventCallback (const EventCallback &, const CopyOp &)
 META_Object (osg, EventCallback)

Protected Member Functions

virtual ~CameraViewSwitchManipulator ()
- Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
virtual ~CameraManipulator ()
std::string getManipulatorName () const

Protected Attributes

osg::ref_ptr< osg::Node_node
CameraViewList _cameraViews
unsigned int _currentView
- Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
bool _autoComputeHomePosition
osg::Vec3d _homeEye
osg::Vec3d _homeCenter
osg::Vec3d _homeUp
osg::ref_ptr
< CoordinateFrameCallback
_coordinateFrameCallback
- Protected Attributes inherited from osgGA::GUIEventHandler
unsigned int _ignoreHandledEventsMask

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Public Attributes inherited from osg::NodeCallback
ref_ptr< NodeCallback_nestedCallback

Member Typedef Documentation

Constructor & Destructor Documentation

osgGA::CameraViewSwitchManipulator::CameraViewSwitchManipulator ( )
inline
virtual osgGA::CameraViewSwitchManipulator::~CameraViewSwitchManipulator ( )
inlineprotectedvirtual

Member Function Documentation

virtual const char* osgGA::CameraViewSwitchManipulator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osgGA::CameraManipulator.

virtual osg::Matrixd osgGA::CameraViewSwitchManipulator::getInverseMatrix ( ) const
virtual

get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.

Implements osgGA::CameraManipulator.

virtual osg::Matrixd osgGA::CameraViewSwitchManipulator::getMatrix ( ) const
virtual

get the position of the manipulator as 4x4 Matrix.

Implements osgGA::CameraManipulator.

virtual const osg::Node* osgGA::CameraViewSwitchManipulator::getNode ( ) const
inlinevirtual

Return node if attached.

Reimplemented from osgGA::CameraManipulator.

virtual osg::Node* osgGA::CameraViewSwitchManipulator::getNode ( )
inlinevirtual

Return node if attached.

Reimplemented from osgGA::CameraManipulator.

virtual void osgGA::CameraViewSwitchManipulator::getUsage ( osg::ApplicationUsage usage) const
virtual

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::GUIEventHandler.

virtual bool osgGA::CameraViewSwitchManipulator::handle ( const GUIEventAdapter ea,
GUIActionAdapter us 
)
virtual

handle events, return true if handled, false otherwise.

Reimplemented from osgGA::CameraManipulator.

virtual void osgGA::CameraViewSwitchManipulator::init ( const GUIEventAdapter ,
GUIActionAdapter  
)
inlinevirtual

Start/restart the manipulator.

Reimplemented from osgGA::CameraManipulator.

virtual void osgGA::CameraViewSwitchManipulator::setByInverseMatrix ( const osg::Matrixd )
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

virtual void osgGA::CameraViewSwitchManipulator::setByMatrix ( const osg::Matrixd )
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

virtual void osgGA::CameraViewSwitchManipulator::setNode ( osg::Node )
virtual

Attach a node to the manipulator. Automatically detaches previously attached node. setNode(NULL) detaches previously nodes. Is ignored by manipulators which do not require a reference model.

Reimplemented from osgGA::CameraManipulator.

Member Data Documentation

CameraViewList osgGA::CameraViewSwitchManipulator::_cameraViews
protected
unsigned int osgGA::CameraViewSwitchManipulator::_currentView
protected
osg::ref_ptr<osg::Node> osgGA::CameraViewSwitchManipulator::_node
protected

The documentation for this class was generated from the following file: