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osg::ShaderComponent Class Reference
Inheritance diagram for osg::ShaderComponent:
osg::Object osg::Referenced

Public Member Functions

 ShaderComponent ()
 ShaderComponent (const ShaderComponent &sc, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
osg::ShadergetShader (unsigned int i)
const osg::ShadergetShader (unsigned int i) const
unsigned int getNumShaders () const
virtual void compileGLObjects (State &state) const
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

typedef std::vector
< osg::ref_ptr< osg::Shader > > 
Shaders

Protected Attributes

Shaders _shaders
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Member Functions inherited from osg::Object
virtual ~Object ()

Member Typedef Documentation

typedef std::vector< osg::ref_ptr<osg::Shader> > osg::ShaderComponent::Shaders
protected

Constructor & Destructor Documentation

osg::ShaderComponent::ShaderComponent ( )
osg::ShaderComponent::ShaderComponent ( const ShaderComponent sc,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Member Function Documentation

virtual void osg::ShaderComponent::compileGLObjects ( State state) const
virtual
unsigned int osg::ShaderComponent::getNumShaders ( ) const
inline
osg::Shader* osg::ShaderComponent::getShader ( unsigned int  i)
inline
const osg::Shader* osg::ShaderComponent::getShader ( unsigned int  i) const
inline
virtual void osg::ShaderComponent::releaseGLObjects ( State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Object.

virtual void osg::ShaderComponent::resizeGLObjectBuffers ( unsigned int  )
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Object.

Member Data Documentation

Shaders osg::ShaderComponent::_shaders
protected

The documentation for this class was generated from the following file: