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1.8.1.2
gecode
int
no-overlap
man.hpp
Go to the documentation of this file.
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2011
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*
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* Last modified:
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* $Date: 2011-07-09 00:08:27 +1000 (Sat, 09 Jul 2011) $ by $Author: schulte $
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* $Revision: 12168 $
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace
Gecode {
namespace
Int {
namespace
NoOverlap {
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template
<
class
Dim,
int
d>
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forceinline
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ManProp<Dim,d>::ManProp
(
Home
home,
ManBox<Dim,d>
*
b
,
int
n)
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:
Base
<
ManBox
<Dim,
d
> >(home, b, n) {}
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template
<
class
Dim,
int
d>
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inline
ExecStatus
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ManProp<Dim,d>::post
(
Home
home,
ManBox<Dim,d>
*
b
,
int
n) {
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if
(n > 1)
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(void)
new
(home)
ManProp<Dim,d>
(home,
b
,n);
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return
ES_OK
;
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}
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template
<
class
Dim,
int
d>
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forceinline
size_t
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ManProp<Dim,d>::dispose
(
Space
& home) {
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(void)
Base
<
ManBox<Dim,d>
>::dispose(home);
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return
sizeof
(*this);
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}
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template
<
class
Dim,
int
d>
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forceinline
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ManProp<Dim,d>::ManProp
(
Space
& home,
bool
shared
,
ManProp<Dim,d>
& p)
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:
Base
<
ManBox
<Dim,
d
> >(home, shared, p, p.n) {}
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template
<
class
Dim,
int
d>
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Actor
*
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ManProp<Dim,d>::copy
(
Space
& home,
bool
share) {
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return
new
(home)
ManProp<Dim,d>
(home,share,*
this
);
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}
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template
<
class
Dim,
int
d>
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ExecStatus
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ManProp<Dim,d>::propagate
(
Space
& home,
const
ModEventDelta
&) {
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Region
r
(home);
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// Number of disjoint boxes
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int
* db = r.
alloc
<
int
>(n);
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for
(
int
i
=n;
i
--; )
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db[
i
] = n-1;
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// Number of boxes to be eliminated
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int
e = 0;
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for
(
int
i
=n;
i
--; )
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for
(
int
j=
i
; j--; )
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if
(
b
[
i
].
nooverlap
(
b
[j])) {
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assert(db[
i
] > 0); assert(db[j] > 0);
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if
(--db[
i
] == 0) e++;
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if
(--db[j] == 0) e++;
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continue
;
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}
else
{
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GECODE_ES_CHECK
(
b
[
i
].
nooverlap
(home,
b
[j]));
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}
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if
(e == n)
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return
home.
ES_SUBSUMED
(*
this
);
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{
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int
i
= n-1;
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while
(e > 0) {
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// Eliminate boxes that do not overlap
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while
(db[i] > 0)
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i--;
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b
[
i
].cancel(home, *
this
);
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b
[
i
] =
b
[--n];
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e--; i--;
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}
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if
(n < 2)
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return
home.
ES_SUBSUMED
(*
this
);
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}
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return
ES_NOFIX
;
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}
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}}}
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// STATISTICS: int-prop
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