Crazy Eddies GUI System 0.7.6
CEGUIIrrlichtTexture.h
00001 /***********************************************************************
00002     filename:   CEGUIIrrlichtTexture.h
00003     created:    Tue Mar 3 2009
00004     author:     Paul D Turner (based on original code by Thomas Suter)
00005 *************************************************************************/
00006 /***************************************************************************
00007  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
00008  *
00009  *   Permission is hereby granted, free of charge, to any person obtaining
00010  *   a copy of this software and associated documentation files (the
00011  *   "Software"), to deal in the Software without restriction, including
00012  *   without limitation the rights to use, copy, modify, merge, publish,
00013  *   distribute, sublicense, and/or sell copies of the Software, and to
00014  *   permit persons to whom the Software is furnished to do so, subject to
00015  *   the following conditions:
00016  *
00017  *   The above copyright notice and this permission notice shall be
00018  *   included in all copies or substantial portions of the Software.
00019  *
00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00026  *   OTHER DEALINGS IN THE SOFTWARE.
00027  ***************************************************************************/
00028 #ifndef _CEGUIIrrlichtTexture_h_
00029 #define _CEGUIIrrlichtTexture_h_
00030 
00031 #include "CEGUIIrrlichtRendererDef.h"
00032 #include "../../CEGUITexture.h"
00033 #include "CEGUIIrrlichtRenderer.h"
00034 #include <string>
00035 
00036 namespace irr
00037 {
00038 namespace video
00039 {
00040 class ITexture;
00041 }
00042 }
00043 
00044 // Start of CEGUI namespace section
00045 namespace CEGUI
00046 {
00047 class IrrlichtRenderer;
00048 
00050 class IRR_GUIRENDERER_API IrrlichtTexture : public Texture
00051 {
00052 public:
00054     void setIrrlichtTexture(irr::video::ITexture* tex);
00055 
00057     irr::video::ITexture* getIrrlichtTexture() const;
00058 
00066     void setOriginalDataSize(const Size& sz);
00067 
00069     static std::string getUniqueName();
00070 
00071     // Implement texture interface.
00072     const Size& getSize() const;
00073     const Size& getOriginalDataSize() const;
00074     const Vector2& getTexelScaling() const;
00075     void loadFromFile(const String& filename, const String& resourceGroup);
00076     void loadFromMemory(const void* buffer, const Size& buffer_size,
00077                         PixelFormat pixel_format);
00078     void saveToMemory(void* buffer);
00079 
00080 protected:
00081     // friends in order that Renderer module can create / destroy textures
00082     friend Texture& IrrlichtRenderer::createTexture();
00083     friend Texture& IrrlichtRenderer::createTexture(const String&,
00084                                                     const String&);
00085     friend Texture& IrrlichtRenderer::createTexture(const Size&);
00086     friend void IrrlichtRenderer::destroyTexture(Texture&);
00087 
00089     IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver);
00091     IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
00092                     const String& filename, const String& resourceGroup);
00094     IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
00095                     const Size& size);
00097     ~IrrlichtTexture();
00098 
00100     void createIrrlichtTexture(const Size& sz);
00101 
00103     void freeIrrlichtTexture();
00104 
00106     void updateCachedScaleValues();
00107 
00109     static uint32 d_textureNumber;
00111     irr::video::IVideoDriver& d_driver;
00113     irr::video::ITexture* d_texture;
00115     Size d_size;
00117     Size d_dataSize;
00119     Vector2 d_texelScaling;
00121     IrrlichtRenderer& d_owner;
00122 };
00123 
00124 } // End of  CEGUI namespace section
00125 
00126 #endif  // end of guard _CEGUIIrrlichtTexture_h_