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IGUISpriteBank.h File Reference
#include "IReferenceCounted.h"
#include "irrArray.h"
#include "SColor.h"
#include "rect.h"

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Classes

class  irr::gui::IGUISpriteBank
 Sprite bank interface. More...
struct  irr::gui::SGUISprite
 A sprite composed of several frames. More...
struct  irr::gui::SGUISpriteFrame
 A single sprite frame. More...

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
namespace  irr::gui
 The gui namespace contains useful classes for easy creation of a graphical user interface.
namespace  irr::video
 The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri Mar 21 2014 04:40:17 by Doxygen (1.8.1.2)