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IrrlichtDevice.h File Reference
#include "IReferenceCounted.h"
#include "dimension2d.h"
#include "IVideoDriver.h"
#include "EDriverTypes.h"
#include "EDeviceTypes.h"
#include "IEventReceiver.h"
#include "ICursorControl.h"
#include "IVideoModeList.h"
#include "ITimer.h"
#include "IOSOperator.h"

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Classes

class  irr::IrrlichtDevice
 The Irrlicht device. You can create it with createDevice() or createDeviceEx(). More...

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
namespace  irr::gui
 The gui namespace contains useful classes for easy creation of a graphical user interface.
namespace  irr::io
 This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...
namespace  irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri Mar 21 2014 04:40:17 by Doxygen (1.8.1.2)