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IGUIToolbar.h
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1 // Copyright (C) 2002-2010 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_GUI_TOOL_BAR_H_INCLUDED__
6 #define __I_GUI_TOOL_BAR_H_INCLUDED__
7 
8 #include "IGUIElement.h"
9 
10 namespace irr
11 {
12 namespace video
13 {
14  class ITexture;
15 } // end namespace video
16 namespace gui
17 {
18  class IGUIButton;
19 
21  class IGUIToolBar : public IGUIElement
22  {
23  public:
24 
26  IGUIToolBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
27  : IGUIElement(EGUIET_TOOL_BAR, environment, parent, id, rectangle) {}
28 
30  virtual IGUIButton* addButton(s32 id=-1, const wchar_t* text=0,const wchar_t* tooltiptext=0,
31  video::ITexture* img=0, video::ITexture* pressedimg=0,
32  bool isPushButton=false, bool useAlphaChannel=false) = 0;
33  };
34 
35 
36 } // end namespace gui
37 } // end namespace irr
38 
39 #endif
40 

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The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri Mar 21 2014 04:40:16 by Doxygen (1.8.1.2)