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irr::scene::quake3::SBlendFunc Struct Reference

A blend function for a q3 shader. More...

#include <IQ3Shader.h>

Public Member Functions

 SBlendFunc (video::E_MODULATE_FUNC mod)

Public Attributes

u32 isTransparent
video::E_MODULATE_FUNC modulate
f32 param0
video::E_MATERIAL_TYPE type

Detailed Description

A blend function for a q3 shader.

Definition at line 156 of file IQ3Shader.h.

Constructor & Destructor Documentation

irr::scene::quake3::SBlendFunc::SBlendFunc ( video::E_MODULATE_FUNC  mod)
inline

Definition at line 158 of file IQ3Shader.h.

Member Data Documentation

u32 irr::scene::quake3::SBlendFunc::isTransparent

Definition at line 167 of file IQ3Shader.h.

video::E_MODULATE_FUNC irr::scene::quake3::SBlendFunc::modulate

Definition at line 164 of file IQ3Shader.h.

f32 irr::scene::quake3::SBlendFunc::param0

Definition at line 166 of file IQ3Shader.h.

video::E_MATERIAL_TYPE irr::scene::quake3::SBlendFunc::type

Definition at line 163 of file IQ3Shader.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri Mar 21 2014 04:40:42 by Doxygen (1.8.1.2)