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Texture Coordinate. More...
#include <IAnimatedMeshMD3.h>
Public Attributes | |
f32 | u |
f32 | v |
Texture Coordinate.
Definition at line 131 of file IAnimatedMeshMD3.h.
f32 irr::scene::SMD3TexCoord::u |
Definition at line 133 of file IAnimatedMeshMD3.h.
f32 irr::scene::SMD3TexCoord::v |
Definition at line 134 of file IAnimatedMeshMD3.h.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Fri Mar 21 2014 04:40:39 by Doxygen
(1.8.1.2) |