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irr::scene::ICameraSceneNode Member List

This is the complete list of members for irr::scene::ICameraSceneNode, including all inherited members.

AbsoluteTransformationirr::scene::ISceneNodeprotected
addAnimator(ISceneNodeAnimator *animator)irr::scene::ISceneNodeinlinevirtual
addChild(ISceneNode *child)irr::scene::ISceneNodeinlinevirtual
Animatorsirr::scene::ISceneNodeprotected
AutomaticCullingStateirr::scene::ISceneNodeprotected
bindTargetAndRotation(bool bound)=0irr::scene::ICameraSceneNodepure virtual
Childrenirr::scene::ISceneNodeprotected
clone(ISceneNode *newParent=0, ISceneManager *newManager=0)irr::scene::ISceneNodeinlinevirtual
cloneMembers(ICameraSceneNode *toCopyFrom)irr::scene::ICameraSceneNodeinlineprotected
irr::scene::ISceneNode::cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager)irr::scene::ISceneNodeinlineprotected
DebugDataVisibleirr::scene::ISceneNodeprotected
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)irr::scene::ICameraSceneNodeinlinevirtual
drop() const irr::IReferenceCountedinline
getAbsolutePosition() const irr::scene::ISceneNodeinlinevirtual
getAbsoluteTransformation() const irr::scene::ISceneNodeinlinevirtual
getAnimators() const irr::scene::ISceneNodeinline
getAspectRatio() const =0irr::scene::ICameraSceneNodepure virtual
getAutomaticCulling() const irr::scene::ISceneNodeinline
getBoundingBox() const =0irr::scene::ISceneNodepure virtual
getChildren() const irr::scene::ISceneNodeinline
getDebugName() const irr::IReferenceCountedinline
getFarValue() const =0irr::scene::ICameraSceneNodepure virtual
getFOV() const =0irr::scene::ICameraSceneNodepure virtual
getID() const irr::scene::ISceneNodeinlinevirtual
getMaterial(u32 num)irr::scene::ISceneNodeinlinevirtual
getMaterialCount() const irr::scene::ISceneNodeinlinevirtual
getName() const irr::scene::ISceneNodeinlinevirtual
getNearValue() const =0irr::scene::ICameraSceneNodepure virtual
getParent() const irr::scene::ISceneNodeinline
getPosition() const irr::scene::ISceneNodeinlinevirtual
getProjectionMatrix() const =0irr::scene::ICameraSceneNodepure virtual
getReferenceCount() const irr::IReferenceCountedinline
getRelativeTransformation() const irr::scene::ISceneNodeinlinevirtual
getRotation() const irr::scene::ISceneNodeinlinevirtual
getScale() const irr::scene::ISceneNodeinlinevirtual
getSceneManager(void) const irr::scene::ISceneNodeinlinevirtual
getTarget() const =0irr::scene::ICameraSceneNodepure virtual
getTargetAndRotationBinding(void) const =0irr::scene::ICameraSceneNodepure virtual
getTransformedBoundingBox() const irr::scene::ISceneNodeinlinevirtual
getTriangleSelector() const irr::scene::ISceneNodeinlinevirtual
getType() const irr::scene::ISceneNodeinlinevirtual
getUpVector() const =0irr::scene::ICameraSceneNodepure virtual
getViewFrustum() const =0irr::scene::ICameraSceneNodepure virtual
getViewMatrix() const =0irr::scene::ICameraSceneNodepure virtual
getViewMatrixAffector() const =0irr::scene::ICameraSceneNodepure virtual
grab() const irr::IReferenceCountedinline
ICameraSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))irr::scene::ICameraSceneNodeinline
IDirr::scene::ISceneNodeprotected
IReferenceCounted()irr::IReferenceCountedinline
ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))irr::scene::ISceneNodeinline
isDebugDataVisible() const irr::scene::ISceneNodeinline
isDebugObject() const irr::scene::ISceneNodeinline
IsDebugObjectirr::scene::ISceneNodeprotected
isInputReceiverEnabled() const =0irr::scene::ICameraSceneNodepure virtual
isOrthogonal() const irr::scene::ICameraSceneNodeinlinevirtual
IsOrthogonalirr::scene::ICameraSceneNodeprotected
isTrulyVisible() const irr::scene::ISceneNodeinlinevirtual
IsVisibleirr::scene::ISceneNodeprotected
isVisible() const irr::scene::ISceneNodeinlinevirtual
Nameirr::scene::ISceneNodeprotected
OnAnimate(u32 timeMs)irr::scene::ISceneNodeinlinevirtual
OnEvent(const SEvent &event)=0irr::scene::ICameraSceneNodepure virtual
OnRegisterSceneNode()irr::scene::ISceneNodeinlinevirtual
Parentirr::scene::ISceneNodeprotected
RelativeRotationirr::scene::ISceneNodeprotected
RelativeScaleirr::scene::ISceneNodeprotected
RelativeTranslationirr::scene::ISceneNodeprotected
remove()irr::scene::ISceneNodeinlinevirtual
removeAll()irr::scene::ISceneNodeinlinevirtual
removeAnimator(ISceneNodeAnimator *animator)irr::scene::ISceneNodeinlinevirtual
removeAnimators()irr::scene::ISceneNodeinlinevirtual
removeChild(ISceneNode *child)irr::scene::ISceneNodeinlinevirtual
render()=0irr::scene::ISceneNodepure virtual
SceneManagerirr::scene::ISceneNodeprotected
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const irr::scene::ICameraSceneNodeinlinevirtual
setAspectRatio(f32 aspect)=0irr::scene::ICameraSceneNodepure virtual
setAutomaticCulling(E_CULLING_TYPE state)irr::scene::ISceneNodeinline
setDebugDataVisible(s32 state)irr::scene::ISceneNodeinlinevirtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setFarValue(f32 zf)=0irr::scene::ICameraSceneNodepure virtual
setFOV(f32 fovy)=0irr::scene::ICameraSceneNodepure virtual
setID(s32 id)irr::scene::ISceneNodeinlinevirtual
setInputReceiverEnabled(bool enabled)=0irr::scene::ICameraSceneNodepure virtual
setIsDebugObject(bool debugObject)irr::scene::ISceneNodeinline
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)irr::scene::ISceneNodeinline
setMaterialTexture(u32 textureLayer, video::ITexture *texture)irr::scene::ISceneNodeinline
setMaterialType(video::E_MATERIAL_TYPE newType)irr::scene::ISceneNodeinline
setName(const c8 *name)irr::scene::ISceneNodeinlinevirtual
setName(const core::stringc &name)irr::scene::ISceneNodeinlinevirtual
setNearValue(f32 zn)=0irr::scene::ICameraSceneNodepure virtual
setParent(ISceneNode *newParent)irr::scene::ISceneNodeinlinevirtual
setPosition(const core::vector3df &newpos)irr::scene::ISceneNodeinlinevirtual
setProjectionMatrix(const core::matrix4 &projection, bool isOrthogonal=false)=0irr::scene::ICameraSceneNodepure virtual
setRotation(const core::vector3df &rotation)=0irr::scene::ICameraSceneNodepure virtual
setScale(const core::vector3df &scale)irr::scene::ISceneNodeinlinevirtual
setSceneManager(ISceneManager *newManager)irr::scene::ISceneNodeinlineprotected
setTarget(const core::vector3df &pos)=0irr::scene::ICameraSceneNodepure virtual
setTriangleSelector(ITriangleSelector *selector)irr::scene::ISceneNodeinlinevirtual
setUpVector(const core::vector3df &pos)=0irr::scene::ICameraSceneNodepure virtual
setViewMatrixAffector(const core::matrix4 &affector)=0irr::scene::ICameraSceneNodepure virtual
setVisible(bool isVisible)irr::scene::ISceneNodeinlinevirtual
TriangleSelectorirr::scene::ISceneNodeprotected
updateAbsolutePosition()irr::scene::ISceneNodeinlinevirtual
~IEventReceiver()irr::IEventReceiverinlinevirtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual
~ISceneNode()irr::scene::ISceneNodeinlinevirtual

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri Mar 21 2014 04:40:31 by Doxygen (1.8.1.2)